Fallout: New Vegas is certainly no stranger to expansive mods, and a brand-new one has just been released: Fallout: New California.This expansive mod is set in 2260, 20 years after the conclusion of Fallout 2. Fallout New California Endings. It's been in development for over five years, and last month the mod team behind it announced it'll officially release later this year on October 23. An unofficial prequel to New Vegas, FPB adds hours of new gameplay and a fully voiced stand alone campaign. Plus, they'll make you win coins of a new currency, Legion "Denarius" that will help you buy chips for casinos. The year is 2281 - two hundred years after the old world was eradicated by nuclear fire - and now the New California Republic has become powerful along the western coast of what used to be the United State of America. ... Once you finish one of the mod's 13 endings, you'll wake up at the start of Doc Mitchell's office, 20 years later, and start your mission of … Fallout 2, Fallout 3, and Fallout: New Vegas establish this ending as canon. Namely, the modders making the Fallout 4 New California mod. The final update before Fallout: New California, an incredibly ambitious fan-made project years in the making, finally releases to the public! Developer Radian-Helix Media has crafted a hefty campaign for Fallout: New California. Fallout: New California, previously Project Brazil, is one of the best mods for Fallout: New Vegas, and it's now on the last leg of its journey through beta. Most choices made during the game are not reflected and merely implied, however, such as the fate of Westside, while others are shown during gameplay or mentioned on Radio New Vegas/NCR emergency radio during the Battle, such as events on the Strip … spoiler I have played the New California mod with a handful of recommended add-ons to modernize New Vegas; there was only one playthrough - Enclave > Escaped from Raiders > NCR > Mob > Enclave (with a jump into the Supermutant ending to see what was it like). It's just not our job to fix New … ... including faction quests and endings. There are 13 possible endings, and at least one of them (maybe more) sets up the plot so that your character becomes the Courier in New Vegas. The Full Version of Fallout New California BETA 200. There are also some mods that make switching between Fallout 3 and Fallout: New Vegas almost seamless. III. The board game was successful enough to earn an expansion, also titled Fallout: New California. Fallout: New California is an unofficial prequel game mod to Fallout: New Vegas by Radian-Helix Media. In comparison, Fallout 3 has roughly 40,000 lines of dialogue and New Vegas has 65,000. Fallout: New California is a fan-made modification and is an unofficial prequel to the action role-playing video game Fallout: New Vegas, made by Brandan Lee and Radian-Helix Media. It was released in two installments, with the first installment released on May 31, 2013, and the second installment released as a beta on October 23, 2018. Fallout: New California is a Fallout: New Vegas mega-mod that introduces a totally new storyline complete with 12 possible endings and some 16,000 lines of voiced dialogue. Fallout: Project Brazil adds an all new story around a new player character, an adopted resident of Vault 18, embarking on a quest to a hidden complex in the ruins of Los Angeles. New California is also packing a total of 11 different endings (potentially 12) and a story that potentially branches at least 7 times – once right in the beginning that sets up the rest of your playthrough. Polygon writes that Fallout: New California will have 13 possible endings.It also notes that the mod was known as "Project Brazil" at one point. Featuring an entirely new worldspace, main quest, voice acting, and more. Los Angeles, Chapter 4 & The Multiple Endings This is a near Total Conversion for Fallout: New Vegas. Fallout: New Vegas endings are determined by the player's actions and choices throughout the game and depicted on a Imageshow at the end. This is a *BETA* and you are sure to encounter some minor issues, imbalances, and visual glitches. The contents of this page were partially or entirely copied from Nukapedia, the Fallout Wiki, and are therefore licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License.The original version, its history and authors can be found at the Nukapedia page "Fallout: New Vegas endings". Here are the canon endings for Fallout 1: You destroy the vats and master [SHADY SANDS] You save Tandi, She and her father form the New California Republic The Hubs ghoul population is brought together with the humans thanks to Harold [FOLLOWERS OF THE APOCALYPSE] Followers gain control of Boneyard Necropolis gets attacked by mutants (However you do repair the water pump as is … 2 The Brotherhood of Steel, under new leadership after the death of Rhombus, becomes an overzealous, techno-religious dictatorship. Here are some of the best things players can do after beating Fallout: New Vegas. Fallout: New California is one of the most substantial mod projects in the community – a massive expansion that offers up a full prequel to the events of Obsidian’s modern(ish) classic, New … Fallout New Vegas has four 'main' endings: supporting House, supporting the NCR, backing Caesar's Legion, or working with Yes Man for an independent New Vegas. There was no problem changing the name to Fallout: New California until the official Fallout board game was released last year. 7/19/2019 Discussion in 'Games & Gaming' started by ShaneWallis123, Oct 21, 2018. New Vegas is a trash heap (literally, it's HEAP management is awful and has virtually no code for healthy garbage collection) and you need to install mods to fix New Vegas. You will have to handle the powerful "Securitrons" ( the ones like Victor in the beginning) of Mr. House, the Legion of Caesar AND the New California Republic. The mod sees an adopted resident of Vault 18 embark on a new journey through the wastelands of the New California Republic's Cajon Pass. The beginning would be similar to the original, in that it's the day of "the big game" in Vault 18. The team creating Fallout: New California, a mod to introduce an all-new story within the Fallout Universe in the New Vegas engine, has released some more information about an upcoming beta version. Fallout: New California disappointed me (spoilers and, uh, fixed). Fallout: New California, a mod for Fallout: New Vegas that has been in the works for 7 years, is now available for download according to a news post on its ModDB page.. Fallout: New California mod review – set-pieces and brilliant voice acting make this mod feel like DLC ... and four separate endings. After 7 years of development, Fallout: New California BETA has been released on ModDB and can be downloaded and installed like any other New Vegas modification. Check the bug tracker and report! ↑ Fallout Bible 0 : "2186 New California Republic formed, and a central council is created as a governing body." Fallout: New California begins. New California is advertised as having 11 unique endings, and I can already foresee how the game splits drastically from a key set of decisions. The art and story have been largely completed and locked in, … Template:Navbox overviews FNV These are the available ending cutscenes in Fallout: New Vegas, the endings are influenced by the choices the player character has made during the course of the game. Talking about taking over is the worst choice. Fallout: New Vegas has several DLC for players to download and experience, and there are workarounds for players who know they want to explore and experience everything the game has to offer. Successful enough to earn an expansion, also titled Fallout: New California 's job to fix New Developer. 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